Timeline


and .

11/10/07:

21:03 Ticket #277 (Update our website) created by gregor
The text about "very early development" is no longer appropriate. The …
21:01 Ticket #133 (broadphasetest: check if VoI is calculated) closed by gregor
invalid: since the volume of interest is not used in the broadphase class, the …
20:53 Changeset [2267] by andi

- make recalculateBoundingVolumes() virtual, so that derived classes may

...

20:24 Changeset [2266] by andi

removing redundant check

17:01 Changeset [2265] by andi

- adding reset(list<Vector3>) and reset(vector<Vertex*>) to ...

16:48 Changeset [2264] by marc

adding another testscene for the surfacehierarchy

16:47 Changeset [2263] by marc

adding another testscene for the surfacehierarchy

15:50 Changeset [2262] by andi

forgot to commit the header, too

15:49 Changeset [2261] by andi

adding reset(std::vector<Vertex*>) and make ...

14:40 Changeset [2260] by andi

- use Vertex::getWorldPosition() instead of transforming manually - use ...

14:39 Changeset [2259] by andi

adding a reset() method that takes a vector of Vertex pointers.

this ...

14:38 Changeset [2258] by gregor

some wedge corrections: simplify constructor by renaminge parameters to ...

04:40 Ticket #229 (BroadPhase cppunit bug) closed by horst
fixed: (In [2257]) removed MSVC warning in middlephaseridgidtest, added the << …
04:40 Changeset [2257] by horst

removed MSVC warning in middlephaseridgidtest, added the << and == ...

03:47 Ticket #244 (test scene: Sinus transformation of a cloth) closed by horst
fixed
03:45 Ticket #276 (Change README formatting) created by horst
If possible the formatting of the README file should be changed to rST …
03:41 Ticket #186 (Create a downloadable package (Windows Setup / Mac Framework / Unix ...) closed by horst
fixed: Release is done and downloads are available trough the sourceforge project …
02:43 Changeset [2256] by andi

- turn the MeshPart::mVertices set into a vector - make the MeshPart take ...

01:50 Changeset [2255] by andi

adding a vertexIndex to the Vertex class, which specifies the index of ...

01:17 Changeset [2254] by andi

small update

01:15 Changeset [2253] by horst

Adapted export directory in window sinstaller, copied the last changes ...

01:08 Changeset [2252] by horst

The file 'aabb.cpp' doesn't exist anymore so it makes no sense to comment ...

00:51 Changeset [2251] by horst

Added missing includes

00:00 Milestone 0.1.0 beta [Release] completed

What we will achieve for this milestone:

This should be a downloadable ...

11/09/07:

23:53 Changeset [2250] by horst

Our first release tag. This refs #186.

23:43 Changeset [2249] by andi

less includes

23:26 Changeset [2248] by andi

dos2unix

22:58 Changeset [2247] by andi

less includes

19:07 Changeset [2246] by horst

Solved another issue of ticket #260 in concrete 'Do not append the path ...

17:52 Changeset [2245] by marc

do not call updateBoundingvolumes in sceneInit (so before they are created ...

17:21 Changeset [2244] by horst

Changed the scene names again, and tried to make the scene ids align to ...

17:20 Changeset [2243] by horst

Removed Culling for the cloth in the deforming scene and solved a crash ...

15:50 Changeset [2242] by horst

Fix two small warnings with MSVC.

15:42 Changeset [2241] by horst

Reworkes some parts of the Windows Installer, this references #260 and ...

15:39 Changeset [2240] by horst

forgotten to remove the old LICENSE file...

15:39 Ticket #209 (Create a guide for setting up a developing environement under Windows) closed by horst
fixed: (In [2239]) Reformatted the LICENSE and README files, added a section …
15:39 Changeset [2239] by horst

Reformatted the LICENSE and README files, added a section about Windows ...

03:33 Changeset [2238] by marc

adding a little sanity check and special case handle ... now both modes ...

02:59 Changeset [2237] by andi

- const -> const reference - copy -> const reference

02:27 Changeset [2236] by marc

adding a sanitycheck

02:23 Changeset [2235] by andi

adding a test that uses a larger mesh and therefore utilizes the ...

02:21 Changeset [2234] by andi

- fix memory leak: delete the mesh generated by the meshpart on ...

02:12 Changeset [2233] by andi

fix a few memory leaks

01:12 Changeset [2232] by andi

- dont copy the vector, if a const reference is sufficient - indentation ...

01:03 Ticket #237 (Make Box::vertexCoordinates() thread-safe?) closed by horst
wontfix: As this method doesn't exists any more... this is a 'wontfix'!

11/08/07:

23:02 Ticket #274 (add a LICENSE file) closed by horst
invalid: This file is already present in the release directory! It will be moved …
21:28 Changeset [2231] by andi

adding some debugging code

18:37 Ticket #275 (Possible memory leak caused by Vertex::updateWorldPosition) created by andi
Vertex has a variable mIsWorldPositionValid, which is set to false …
18:18 Changeset [2230] by andi

call invalidateAllWorldPositions() in deform().

this fixes a _huge_ ...

18:11 Changeset [2229] by marc

further 10% performance win for displaying the boundingspheres

17:39 Changeset [2228] by andi

use an iterative instead of a recursive approach to delete ...

17:36 Changeset [2227] by andi

documenatations

14:21 Ticket #274 (add a LICENSE file) created by andi
The README refers to a "LICENSE" file. We need to add one.
13:46 Changeset [2226] by horst

We only need to generate one Sphere Mesh for all BoundingSpheres. This ...

08:42 Changeset [2225] by joshua

Added installation instructions for Mac OS X.

04:52 Changeset [2224] by marc

doing some cleanup

11/07/07:

23:32 Changeset [2223] by joshua

A couple of box-box optimizations, a bit of cleanup and removal of ...

23:22 Ticket #264 (API-Docs: Add indicators for expandable inheritance diagrams) closed by joshua
fixed: (In [2222]) - Restyled the API docs a bit. Still not quite eye-candy, but …
23:22 Changeset [2222] by joshua
  • Restyled the API docs a bit. Still not quite eye-candy, but somewhat ...
22:49 Changeset [2221] by andi

- adding BvhNodeDefault which derives from BvhNode. this class should now ...

22:25 Changeset [2220] by andi

- use removeChild() in "intermediate children-creation"

instead of a ...

22:24 Ticket #273 (physics branch: re-activate all other scenes) created by gregor
* activate the scenes in testapp/CMakeLists.txt * re-add them to the …
22:21 Ticket #272 (Friction and damping) created by gregor
to make the demo scenes at least somewhat realistic, we need to add …
22:10 Changeset [2219] by marc

adjusted some scenes to make them better viewable

22:10 Changeset [2218] by marc

create less levels ... its too slow in testapp

22:09 Changeset [2217] by andi

adding some more documentations

21:49 Changeset [2216] by andi

- make clearBoundingVolume() protected - it is not used by any class other ...

20:01 Changeset [2215] by andi

- replacing std::list by std::vector in DetectorDeformTNGManager

this ...

19:49 Changeset [2214] by andi

adding a scene with a bunny moving (in particular rotating) around

18:53 Changeset [2213] by marc

adding some sanity-checks to prevent the hierarchy from becoming ugly if ...

16:04 Ticket #268 (d-collide transformation metrices are stacking wrong) closed by marc
fixed
15:37 Changeset [2212] by marc

finally everything is working with displaying the spheres after an ...

13:58 Ticket #270 (MeshPart design flaw) closed by andi
fixed: (In [2211]) adding BvhNode::mIgnoreShape, which causes the BvhNode to …
13:58 Changeset [2211] by andi

adding BvhNode::mIgnoreShape, which causes the BvhNode to ignore the ...

13:52 Changeset [2210] by andi

- moving docs of adjustToShape() to .cpp - adding some TODOs on missing ...

12:39 Changeset [2209] by marc

added integervalues in all enums for debugging

04:01 Changeset [2208] by marc

little correction to order of transformations

03:47 Changeset [2207] by marc

adding function recalculateBoundingVolumes

01:51 Changeset [2206] by andi

- improved error handling if the volumetype of a BVH node changed:

clear ...

01:34 Changeset [2205] by andi

save the BoundingVolume::getVolumeType() in the ogre objects, so that we ...

11/06/07:

23:59 Changeset [2204] by andi

make sure ogre and d-collide use the same kind of translations. this fixes ...

23:55 Ticket #271 (trac does not send mails anymore?) created by andi
trac apparently does not always send mails about new tickets anymore. For …
23:51 Ticket #269 (MAJOR MEM-LEAK in Triangle.cpp/.h) closed by andi
fixed: (In [2203]) fix memory leak. this closes #269
23:51 Changeset [2203] by andi

fix memory leak. this closes #269

23:39 Changeset [2202] by gregor

make "physics stepsize" a member variable of the scenes. Added doc that it ...

21:58 Ticket #270 (MeshPart design flaw) created by andi
We currently have a major design flaw in MeshPart/BvhNode: Currently we …
21:46 Changeset [2201] by andi

adding a #warning on a major design issue with MeshPart

21:45 Changeset [2200] by andi

moving some methods to protected/private

21:40 Changeset [2199] by andi

operator<<(const DebugStream&, Shape::ShapeType)

21:30 Ticket #269 (MAJOR MEM-LEAK in Triangle.cpp/.h) created by marc
in lines 161-163 every normalUpdate NEW Vectors are created withi new and …
21:24 Ticket #268 (d-collide transformation metrices are stacking wrong) created by marc
it is not case sensitive in dcollide if you first use a rotation and …
21:16 Changeset [2198] by marc

fixed a very small but existing mem-leak

19:50 Changeset [2197] by marc

right andi!

i forgot the tests which use the moved member

17:50 Changeset [2196] by marc

added a comment.

the BVs are still misplaced andi! (start the scene in ...

17:47 Changeset [2195] by marc

added a exception

17:46 Changeset [2194] by marc

making the deformation active in the testscene again ... but something ...

17:09 Changeset [2193] by andi

fix indentation

16:54 Changeset [2192] by marc

oops .. missed out one file

16:53 Changeset [2191] by marc

moved Vertex* mCenter from DeformableBvhNode to BoundingSphere and renamed ...

16:42 Changeset [2190] by gregor

use best available sphere-sphere accuracy add a third ball to the scene, ...

16:04 Ticket #267 (Scene "action key") created by gregor
It would be nice to have "scene action keys", which each scene could …
15:59 Changeset [2189] by gregor

empty collision contact group before calling dWorldDestroy in scene ...

15:55 Changeset [2188] by gregor

empty the collision joint group in each step.

This stops the spheres in ...

15:44 Ticket #266 (Testapp "Single Stepping") created by gregor
it would be nice to have an "single stepping" option in the testapp, which …
15:33 Changeset [2187] by gregor

added Snooker physics testscene

Recommendation: start in --pause mode, ...

15:29 Changeset [2186] by gregor

nullpointer-check and a bugfix for a stupid mistake

14:47 Ticket #265 (BoundingVolume recalculation after physics simulation step) created by gregor
Problem: ODEs dWorldStep() moves our scene nodes. BoundingVolumes are …
14:37 Changeset [2185] by gregor

added std::endl to warnings

14:34 Changeset [2184] by andi

adding a README

14:21 Changeset [2183] by gregor

implement MyObjectNode::setPhysicsBody

refs #247

14:09 Changeset [2182] by gregor

remove snookermain.cpp

13:43 Changeset [2181] by gregor

added an "advanced" physics testscene -- snooker table and some ...

13:38 Changeset [2180] by gregor

Physics for the testapp:

changed MyObjectNode constructor: physics bodies ...

13:06 Changeset [2179] by marc

prepared the scene for testing the update of the surfacehiehrarchy , which ...

13:03 Changeset [2178] by horst

Branching for physics integration

11:22 Changeset [2177] by joshua

Great typo!

11:18 Ticket #264 (API-Docs: Add indicators for expandable inheritance diagrams) created by joshua
Inheritance diagrams are collapsed by default (if JavaScript is enabled), …
11:11 Changeset [2176] by joshua

Removed Max' and Oliver's optimizations. Box-Box should now be working ...

00:59 Changeset [2175] by sebastian
  • Marc, Marcel and Me included the cloth, deforming sinus like :)
00:24 Changeset [2174] by andi

- removing obsolete comments - adding more details to another comment

00:10 Ticket #263 (edit the DeformableBvhNode cppUnit tests) created by marcy
after changes in calculating the BoundingSpheres our old cppUnit test …
00:07 Changeset [2173] by andi

- move MeshSplitter to its own file - move the actual splitting over to ...

11/05/07:

19:19 Ticket #262 (cpp unit tests for the surfaceHierarchy creation) created by marcy
16:36 Ticket #261 (Add hints about bug reporting) created by joshua
Add hints about how to report bugs (through the users mailinglist that is) …
16:08 Changeset [2172] by marc

correcting a copy-paste error and adjusting some parameters

16:04 Changeset [2171] by joshua

Increased size of SceneSelectionBox.

15:51 Changeset [2170] by martin

removing code duplication by introducing ...

15:46 Changeset [2169] by joshua

Make TestApp.app-Bundle on Mac OS X double clickable.

15:40 Changeset [2168] by andi

special-case handling for MAC OSX

14:59 Changeset [2167] by andi

older version of the model - this model should be fixed, i.e. it should ...

12:42 Ticket #260 (Enhancements to the Windows Installer) created by timo
A few improvements for the windows installer would be nice: * Creating …
04:41 Changeset [2166] by marc

tweaked a little bit around with render technique and passes of the ...

11/04/07:

23:55 Changeset [2165] by marc

- adjusting comments, parameters

23:13 Ticket #259 (Port parts of the library to Cell based systems) created by horst
It would be great if our library would profit of massive multi processing …
20:14 Ticket #258 (show the number of tests in the narrowphase in GUI) created by marc
show the number of tests in the narrowphase right next to the time the …
17:49 Changeset [2164] by gregor

by default, do not use physics anymore. Until now, every scene created an ...

17:13 Ticket #220 (Rework documentation of the SpatialHash) closed by frederick
fixed
17:12 Changeset [2163] by frederick

Happy to finish documentation for the spatial hash =)

@Andy: Factor 4 is ...

16:03 Changeset [2162] by marc

adding a sanity check that prevents a crash when creating much more levels ...

15:48 Ticket #257 (Imagespace algorithms) created by andi
We may want to consider implementing an imagespace based algorithm (i.e. …
15:43 Ticket #256 (Implement k-DOP trees for deformable objects) created by andi
k-DOP trees may be an interesting BV based collision detection approach. …
15:39 Ticket #255 (Implement AABB trees for deformable objects) created by andi
AABB trees may be an interesting BV based collision detection approach. …
15:37 Ticket #254 (Implement Oriented Bounding Boxes) created by andi
Atm we support AABBs and k-DOPs as Bounding Volumes only, however OBBs …
15:29 Changeset [2161] by marc

sorry , forgot to turn off debug output. ... now it's off.

15:14 Changeset [2160] by marc

deformablebvhnode: - little optimization

surfacehierarchy: - corrected a ...

01:43 Changeset [2159] by horst

Corrected one problem within the installer when used on systems without ...

00:43 Changeset [2158] by andi

cutnpaste error

00:26 Changeset [2157] by marc

- disabling debug output - renamed some methods to better reflect what ...

00:15 Changeset [2156] by marc

neighbourships of higher levels are now computed, so now we are able to ...

11/03/07:

23:03 Changeset [2155] by andi

I know such an improvement was too good to be true... fixing ...

22:30 Changeset [2154] by andi

fix compiler warnings

22:29 Changeset [2153] by andi

use our own List instead of std::list for mValidWorldPositionVertices

our ...

22:06 Changeset [2152] by andi

re-adding the spatialhash test, adjusted to the new detectordeform ...

22:06 Changeset [2151] by andi

- add both, an install and a source prefix (thanks to Oliver for the ...

21:58 Changeset [2150] by andi

Dont use reset() for adjustToTriangle(), instead implement a specialized ...

21:11 Changeset [2149] by andi

const -> const reference

19:05 Changeset [2148] by timo

Added the functionality to change the Strategy for Sphere-Mesh detection ...

17:42 Changeset [2147] by timo

Implemented a basic mesh-shape "line" and added it to the mesh. Also added ...

16:34 Changeset [2146] by marc

added an additional funktion for calculationg the new center of merged of ...

15:55 Changeset [2145] by andi

call ply_close() after reading the file. this fixes a memory leak caused ...

15:55 Changeset [2144] by andi

adding a more valgrind friendly test program for the surfacehierarchy

15:51 Changeset [2143] by andi

return 0 if triangles.empty() is true, dont create an empty mesh

15:48 Ticket #253 (Add a 'Legend' button to the demo application) created by horst
As a new user of our demo application may wonder what the different boxes …
15:23 Ticket #205 (Create Windows Setup (NSIS)) closed by horst
fixed: (In [2142]) Forgotten to install some pkg-config related files and …
15:23 Changeset [2142] by horst

Forgotten to install some pkg-config related files and corrected the ...

15:01 Changeset [2141] by marc

...

13:50 Changeset [2140] by andi

error messages are not debug code

13:50 Changeset [2139] by horst

Changed some smaller thing within the installer script, so that the ...

13:49 Changeset [2138] by andi

getBvHierarchyNodes().empty() is certainly NOT an error at this point

13:39 Changeset [2137] by andi

- std::cout -> debug(10) - make initializeFirstRing() return a bool, throw ...

13:25 Changeset [2136] by andi

Renaming the binaries and the sceneIds to more correct names

I still ...

04:25 Changeset [2135] by horst

forgotten to remove debug code

04:02 Changeset [2134] by marc

comments and some more sanity checks

02:49 Changeset [2133] by marc

prepared the next step i.e. neighbourship in higher levels

02:29 Changeset [2132] by horst

Now the resources are installed too. In consequence the path to the ...

02:04 Changeset [2131] by marc

cosmetics

01:09 Changeset [2130] by marc

level 2 of the surfacehierarchy now works perfect and never misses a ...

11/02/07:

18:49 Ticket #252 (make the lowest and second lowest level of the surfacehierarchy separately ...) created by marc
while both or even more levels exist it would make debugging and …
16:26 Changeset [2129] by andi

const -> const reference

16:18 Changeset [2128] by marc

added a little comment for myself

16:17 Changeset [2127] by marc

little correction , allthough it runs on most systems ... hope now it runs ...

13:35 Changeset [2126] by marc

yesterdays commit needed a little change to a test ...

02:57 Changeset [2125] by marc

now every file is in svn and at newest veriosn ... everything should run ...

02:40 Changeset [2124] by marc

and another try...

02:39 Changeset [2123] by marc

missing files like mentioned before ...

02:13 Changeset [2122] by horst

switch back to shared library type

02:13 Changeset [2121] by horst

build release type when creating installation files

02:10 Changeset [2120] by horst

Adapted include directives.

02:02 Changeset [2119] by marc

Surfacehierarchy now genereates a second level ... this means it is ...

00:55 Ticket #251 (SurfaceHierarchy alogrithm) created by horst
This ticket should remind us of the SurfaceHierarchy deformable object …
00:41 Ticket #250 (Rename DetectorDeformTNG) created by horst
As the new interface is now integrated completely the residing old …
00:39 Ticket #249 (Fix the last remaining problems with the BroadPhase) created by horst
There are still some problems with the implementation of the BroadPhase …
00:35 Ticket #248 (test scene: demonstartion of the new physical capabilities) created by horst
When the ODE integration (ticket #247) is closed then we need to create a …
00:26 Ticket #247 (ODE integration) created by horst
Our library should be integrated with ODE.
00:24 Ticket #246 (test scene: scene according to our specifiaction) created by horst
Our specifications request some special formed scenes, those scenes should …
00:23 Ticket #245 (test scene: demonstrate self-collision detection capabilities) created by horst
This new scene should demonstrate the capabilities of the SpatialHash to …
00:09 Ticket #244 (test scene: Sinus transformation of a cloth) created by horst
This new test scene should demonstrate the capabilities of Mesh …

11/01/07:

18:10 Changeset [2118] by andi

removing obsolete comment

17:47 Changeset [2117] by horst

Fixing compile error, I'm wondering why this doesn't crash when compiling ...

17:45 Changeset [2116] by horst

Improved Installer somehow. Only uninstalls real installation directory ...

13:35 Changeset [2115] by andi

the branch is not needed anymore

13:28 Changeset [2114] by andi

- Adding UiActionCollection::setChecked() and InputHandler::setChecked() - ...

13:17 Ticket #243 (cegui-skin for slider) created by andi
A cegui skin fo a slider would be nice. However this is currently not …
13:14 Changeset [2113] by andi

force activation of all toggleaction callbacks when a scene is ...

10/31/07:

19:22 Changeset [2112] by marc

doxygen comment added

19:10 Changeset [2111] by marc

cosmetics

17:15 Changeset [2110] by marc

little extension to the text of the info-box

17:13 Changeset [2109] by marc

fitting the info-text into the box

16:53 Changeset [2108] by marc

adding many short comments and doxygen stuff ...

(also author tags for ...

16:14 Changeset [2107] by marc

#NO COMMENT#

(corrected a dumb mistake)

15:44 Changeset [2106] by andi

adding the "deformable.tga" texture to the .3ds models loaded as ...

15:25 Changeset [2105] by marc

little correction to setAdjacentBoundingSpheres ... now gets a reference ...

15:19 Changeset [2104] by marc

added a little comment for myself

15:15 Changeset [2103] by marc

mAdjacentDeformableBvhNodes of deformableBvhNode is now calculated and ...

12:04 Ticket #216 (Remove all unnecessary output of the CppUnit tests) closed by horst
fixed: As the only remaining output of the CppUnit tests is a warning about a …
12:01 Ticket #199 (write a test scene for Mesh::deform) closed by horst
fixed: Can be closed, as the memory leaks are gone.
02:29 Changeset [2102] by horst

Updating the BV of the cloth in the SphereCloth scene or SpatialHash test ...

02:17 Changeset [2101] by horst

Added optimization options for the MSVC release build. Compiled with this ...

02:15 Changeset [2100] by horst

Forgotten to uninstall one file and added a check for multiple instances ...

01:18 Changeset [2099] by marc

ooops , there were a few lines which should have been outcommented for now ...

01:16 Changeset [2098] by marc

prepared the surfacehierarchy for calculating neighbours and the higher ...

00:46 Changeset [2097] by horst

Now the installer registers the installed programs/libraries within the ...

10/30/07:

23:55 Changeset [2096] by horst

Added dump code for the install log.

23:35 Changeset [2095] by horst

Added the Windows icon resource to the shared library too, this is needed ...

23:34 Changeset [2094] by horst

Added new dedicated file for system environment configuration at the end ...

22:03 Changeset [2093] by andi

Renaming Set from set2.h to Set2.

This fixed BroadPhaseJob2, at least on ...

21:51 Changeset [2092] by andi

unneeded

21:51 Changeset [2091] by andi

for the fun of it: removing more code, to make it easier to see what the ...

21:44 Changeset [2090] by andi

removing even more code now there are only a few lines that are actually ...

18:55 Changeset [2089] by andi

removing unnecessary code

17:17 Changeset [2088] by horst

Removed the last compile warnings with the MSVC in the CppUnit and ...

17:15 Changeset [2087] by gregor

renamed/relabeled the testscenes - scenes now have an id (as before) AND a ...

16:40 Changeset [2086] by horst

Replaced FP_INFINITY by the right way to get such limits within C++. It ...

16:18 Changeset [2085] by sebastian
  • code optimization

@ andi if there is a problem you are welcome to tell ...

16:12 Changeset [2084] by timo

Made some refacturing:

Moved the public code from some objects to the ...

16:10 Changeset [2083] by andi

adding some debugging code

16:08 Changeset [2082] by timo

Changed the standard check for the sphere-mesh algorithm to 1, which is ...

15:15 Changeset [2081] by marc

removing some old code and done some clean up.

14:51 Changeset [2080] by andi

addinyg more movements to the test

14:42 Changeset [2079] by andi

re-adding middlephase

14:34 Ticket #242 ("Proxies-count"-display in GUI defect) created by marc
the "Proxies"-display in the gui isn't updated when changing scenes!
14:30 Changeset [2078] by andi

adapt the test to our needs

14:23 Changeset [2077] by marc

Also replaces the totallyDoneVertices list with a set. This gives a ...

14:03 Changeset [2076] by andi

adding some collision flags

14:02 Changeset [2075] by marc

replaces totallyDoneTriangle list with a set to improve performance

13:51 Changeset [2074] by andi

removing unneeded code

13:43 Ticket #239 (Disable Textures in CollisionStop Scene) closed by horst
fixed: Fixed within commit [2072].
13:42 Changeset [2073] by andi

broadphase debug branch for a crash on windows

13:34 Changeset [2072] by horst

Now we are able to selectively enable or disable the texturing on a object ...

13:25 Changeset [2071] by andi

src -> d-collide

12:58 Changeset [2070] by andi

removing branch - the bug has been fixed in commits [2067] and [2068]

12:32 Changeset [2069] by horst

useless tag removed

12:31 Changeset [2068] by horst

Should fix the problem with Windows and the NarrowPhase.

10/29/07:

23:38 Changeset [2067] by andi

adding a mutex lock to addValidWorldPositionVertex().

@Oliver: this ...

23:31 Changeset [2066] by andi

moving code over to the job

23:28 Ticket #241 (Dont copy vector in NarrowPhase::getMeshIntersection) created by andi
NarrowPhase::getMeshIntersection() takes two const std::vector<Triangle*>, …
23:21 Changeset [2065] by andi

another experiment

23:19 Changeset [2064] by andi

more code removing

23:17 Changeset [2063] by andi

again

23:15 Changeset [2062] by andi

again

23:13 Changeset [2061] by horst

Finished check for MSVC and renamed LICENSE file and added it to ...

23:10 Changeset [2060] by andi

and again

23:07 Changeset [2059] by andi

removing even more code

22:53 Changeset [2058] by andi

removing some code

22:43 Changeset [2057] by andi

un-simplify narrowphase and remove some hopefully not so important code

22:40 Changeset [2056] by marc

higher resolution

22:27 Changeset [2055] by andi

reduce the mesh intersection to calls to getWorldPosition()

22:22 Changeset [2054] by marc

added a texture for deformable models

... just a dummy-texture for every ...

22:22 Changeset [2053] by andi

backporting some mutex locks from the invalidate_bug branch

22:19 Changeset [2052] by andi

improve the correctness of the mutex locks

22:13 Changeset [2051] by andi

adding some missing mutex locks

22:05 Changeset [2050] by andi

removing all narrowphase collisions without at least one shape being a ...

22:04 Changeset [2049] by andi

5 boxes seems to be optimal (crash on windows very fast)

21:43 Changeset [2048] by andi

simplify the boxes

21:20 Changeset [2047] by andi

update

21:16 Changeset [2046] by sebastian

* Tryed to fix the memory leaks ;-) * now the boundingbox will update ...

21:04 Changeset [2045] by andi

removing another dir

21:04 Changeset [2044] by andi

removing more code - the mytest is now able to reproduce the bug

21:04 Changeset [2043] by marc

made the destructor virtual ...

21:03 Changeset [2042] by marc

after all everything comes to a good end and the lowest level of the ...

20:58 Changeset [2041] by marc

little correction to the set getEdgeAdjacentTriangles returns, this set ...

19:15 Changeset [2040] by andi

adding a mytest that mirrors the behaviour of the DCollideScene, except ...

18:44 Changeset [2039] by andi

stripping out some things that will most likely not be used

18:38 Changeset [2038] by andi

adding an experimental branch meant for debugging ...

17:42 Ticket #215 (Make the CppUnit tests pass) closed by horst
fixed: (In [2037]) Now the narrowphasetest checks the results without carrying …
17:41 Changeset [2037] by horst

Now the narrowphasetest checks the results without carrying about their ...

16:00 Changeset [2036] by martin

changed some comments added a sanity check preventing warnings when adding ...

15:59 Ticket #227 (Cylinder doc) closed by gregor
fixed: (In [2035]) mention cylinder base point closes #227
15:59 Changeset [2035] by gregor

mention cylinder base point closes #227

15:49 Ticket #240 (Uninitailized values in NarrowPhase) created by andi
valgrind reports uninitialized values in NarrowPhase: ==12658== …
15:48 Ticket #239 (Disable Textures in CollisionStop Scene) created by horst
A scene should have an parameter, which indicates if the textures should …
15:46 Changeset [2034] by gregor

fit the scene description into the text-box

15:42 Ticket #238 (new algorithm to calculate precise new boundingSpheres) created by marcy
At the moment we only uses an approximatly way to calculate a new …
15:42 Changeset [2033] by frederick

More documentation :)

15:26 Changeset [2032] by horst

done some cosmetics, so that now all labels are visble complety and the ...

15:24 Changeset [2031] by horst

corercted compile error with MSVC

14:08 Ticket #230 (Remove CollisionPair::voloi) closed by gregor
fixed: (In [2030]) removed obsolete struct VolumeOfInterest (use Aabb …
14:08 Changeset [2030] by gregor

removed obsolete struct VolumeOfInterest (use Aabb instead) removed ...

12:44 Changeset [2029] by martin

added a check in updateproxyallocation to ensure that no childproxies are ...

12:20 Changeset [2028] by marcel

the box is not moving anymore; the deformation is still random

12:10 Changeset [2027] by horst

Changed from SHARED to MODULE as requested by joshua.

11:48 Changeset [2026] by marcel

The comments for the debugin are deleted

11:47 Changeset [2025] by marcel

The comments for the debugging are deleted

11:41 Changeset [2024] by andi

link against the static version of our library, not the static one.

this ...

06:16 Changeset [2023] by horst

Now even the pthreads library is detected and can be autmatically ...

05:17 Changeset [2022] by horst

Changed Linking behaviour from static to shared. And renamed the normal ...

05:15 Changeset [2021] by horst

Corrected many warnings when compiling with MSVC

05:08 Changeset [2020] by horst

I don't know what was going wrong here... though commits were atomic, but ...

04:52 Changeset [2019] by horst

renamed 'src' directory to 'd-collide'

04:50 Changeset [2018] by horst

corrected include paths

03:04 Changeset [2017] by horst

Added 'svn export' command in compile time preprocessing of the installer. ...

02:41 Changeset [2016] by horst

Removed debug code again, fixed some problems and added a check so that ...

02:09 Changeset [2015] by joshua

Some very basic textures. I wouldn't call it eyecandy, but these are our ...

01:45 Changeset [2014] by horst

Improves status reports for the user and removed unnecessary user ...

00:31 Changeset [2013] by horst

As we cannot provide the bunny model with our release I "comment" it out.

00:30 Changeset [2012] by horst

Switch back to BroadphaseJob as fallback because the new BroadphaseJob2 ...

10/28/07:

22:08 Changeset [2011] by horst

Corrected OgreSDK selection and added a warning when no supported compiler ...

21:46 Changeset [2010] by horst

Added detection support for the ICC including version check. Added ...

20:54 Changeset [2009] by marcel

Changed values for the randomizer to make changes of the mesh more ...

20:06 Changeset [2008] by joshua

Added CEGUI-schemas (needed in conjunction with expat parsers)

18:07 Changeset [2007] by andi

fixing a few problems with the new files: my xml parser now accepts this ...

17:43 Ticket #207 (Create a CEGUI Theme) closed by joshua
fixed: (In [2006]) Introducing our very own D-Collide CEGUI-skin. Please note …
17:43 Changeset [2006] by joshua

Introducing our very own D-Collide CEGUI-skin.

Please note that only ...

16:51 Ticket #200 (F30: Object attributes "closed hull") closed by horst
fixed: (In [2005]) Added the proxy attribute CLOSEDHULL according to our …
16:51 Changeset [2005] by horst

Added the proxy attribute CLOSEDHULL according to our specification. This ...

15:06 Changeset [2004] by frederick

Working on documentation. Unfortunately still lots to do...

14:47 Changeset [2003] by joshua

Adding Mac OS X Icon for TestApp

13:40 Changeset [2002] by frederick

1) Did some cleaning 2) Enabled self-collisions for spatial hash 3) ...

10/27/07:

22:33 Changeset [2001] by andi

adding a README for mytests

20:06 Ticket #24 (Implementation of getBroadPhaseCollisions) closed by andi
fixed: I think the BroadPhaseJob2 is what was meant by "possible code …
20:03 Ticket #201 (F40: Change attributes) closed by andi
fixed: It seems to me this is already fixed?! setProxyType() certainly …
19:56 Ticket #202 (F100: Undo time steps) closed by andi
fixed: (In [2000]) support for undo of time steps: - NOT supported are: * …
19:56 Changeset [2000] by andi

support for undo of time steps: - NOT supported are:

  • ...
19:55 Changeset [1999] by andi

adding removeFirst() and removeAll()

19:49 Ticket #237 (Make Box::vertexCoordinates() thread-safe?) created by andi
Box::vertexCoordinates() caused some problems that appear to come …
18:38 Changeset [1998] by horst

Should fix the problem with lazy updates of box vertex coordinates and the ...

17:35 Changeset [1997] by andi

display the actual sceneid, not the id that was requested.

this in ...

17:23 Changeset [1996] by andi

adding FIXMEs - coords is an array, not a single Vector3

-> this causes ...

16:56 Changeset [1995] by marc

adjusting a path in the includes which Christian forgot

16:32 Changeset [1994] by frederick

1.) Well, do that renaming on the other one too =) 2.) Added some ...

16:09 Changeset [1993] by andi

create deformable jobs only if >= 1 proxy in a pair is deformable

15:48 Changeset [1992] by frederick

Get rid of too long path =)

15:32 Changeset [1991] by frederick

Added a draft to the introduction of rigid vs deformable. Still lots ...

15:09 Changeset [1990] by andi

disable backface culling for the cloth

14:31 Changeset [1989] by andi

Proxy::mType must be a int, not a ProxyTypes, because it actually is a ...

13:21 Ticket #236 (Make the SpatialHash return TrianglePairs) created by andi
Currently the SpatialHash returns CollisionPair objects, by calling the …
13:18 Ticket #235 (Create NarrowPhaseJob for TrianglePair lists) created by andi
{{{Pipeline::processAndSpliceMiddlePhaseResults(std::list<TrianglePair>& …
13:16 Changeset [1988] by andi

adding a DetectorDeformTNGJob, which is meant as base class for all ...

12:16 Changeset [1987] by frederick

Each spatialhashjob has an own result list by now. This was pretty ...

01:36 Changeset [1986] by horst

Added script which retrieves the version of a file and started writing of ...

10/26/07:

23:30 Changeset [1985] by horst

Trying to solve a local problem.

23:02 Ticket #203 (rotation matrices problem) closed by andi
fixed: Fixed in [1984]. It actually was a bug when comparint matrices only.
23:01 Changeset [1984] by andi

"column, row" -> "row, column". this fixes the error messages of the ...

22:44 Ticket #184 (support for systems without pthreads) closed by andi
fixed: Fixed in revisions [1983] and [1982]
22:43 Changeset [1983] by andi

- provide an option to disable multithreading - disable mutlithreading if ...

22:38 Changeset [1982] by andi

providing support for systems without threads: - Mutex, MutexLocker, ...

22:35 Changeset [1981] by andi

less includes

22:25 Changeset [1980] by andi

fix forward declaration

21:33 Changeset [1979] by horst

Reorganized install script, so that it is readable again. This refs #205.

20:38 Ticket #234 (Rename MiddlePhaseCollision) created by andi
The struct MiddlePhaseCollision is actually rather a …
20:30 Ticket #233 (Rename DeformableBvhNode) created by andi
The DeformableBvhNode is actually a SurfaceHierarchyBvhNode, or at least …
20:29 Ticket #232 (make NarrowPhaeJob support SurfaceHierarchy's DeformableBvhNode) created by andi
The NarrowPhaseJob takes MiddlePhaseCollision (i.e. 2 BvhBodes) objects …
20:14 Changeset [1978] by horst

Added needed include directive for MSVC so that we can compile it with the ...

19:57 Changeset [1977] by andi

make the Ogre object of MyObjectNode support the deform() method

the ...

19:41 Changeset [1976] by andi

adding a few FIXMEs on memory leaks

19:30 Changeset [1975] by andi

dont crash if a scene could not be created

19:16 Changeset [1974] by andi

moving the actual "rendering" code of meshes to a ...

15:50 Changeset [1973] by horst

Added the ability to check for pkg-config and install it as well as I ...

02:15 Changeset [1972] by horst

lib3ds is now downloaded and installed when wished. the problem rom the ...

00:58 Changeset [1971] by horst

Added the ability to find lib3ds on windows systems, but due to an error ...

00:31 Changeset [1970] by marc

Happy Birthday commit for Oliver! :O)

changes: Olivers is one year older! ...

10/25/07:

23:29 Changeset [1969] by sebastian

Since the testscene is not repainted in Ogre we inserted comments to show ...

23:28 Changeset [1968] by sebastian

Proxy was changed for test-cases for the deforming testscene - maybe it is ...

23:26 Changeset [1967] by sebastian

inserted a deform() method for MyObjectNodes

23:26 Changeset [1966] by sebastian

deforming testscene in scenemanager introduced

23:21 Changeset [1965] by sebastian

deforming testscene

23:20 Changeset [1964] by sebastian

deforming testscene incomplete but compiling

23:10 Changeset [1963] by marc

slightly moved one box, this removes the texture flickering on the top and ...

22:45 Ticket #221 (Redesign the detectordeform interface) closed by andi
fixed: I think with commit [1962] this ticket can be considered fixed.
22:35 Changeset [1962] by andi

removing the old DetectorDeform design, it has been replaced ...

22:26 Changeset [1961] by andi

adding a convenience include

22:03 Changeset [1960] by andi

- create deformable collision detection jobs in the pipeline using the ...

21:48 Changeset [1959] by andi

fix a nasty bugy that caused weird behaviour of ...

21:39 Changeset [1958] by andi

dont automatically delete the results from the broadphase jobs when ...

19:59 Changeset [1957] by andi

adding a broadphase post-processing job collection. this simply calls

...

19:58 Changeset [1956] by andi

fix start() for the case that no jobs are in the collection: in this ...

19:52 Changeset [1955] by gregor

modified mesh-mesh test. Since we still need a concept, definition and ...

19:27 Changeset [1954] by andi

adding an initial implementation of DetectorDeformTNGAlgorithm for the ...

19:23 Changeset [1953] by andi

Adding DetectorDeformTNGManager::notifyAllCollisionPairsAreAdded() to make ...

19:22 Changeset [1952] by andi

- adding resetAlgorithm() to do some cleanup tasks - some doc fixes

18:57 Changeset [1951] by andi

call base class, not yourself

18:29 Changeset [1950] by horst

Now the Windows installer is capable of detecting CMake and its version so ...

17:37 Changeset [1949] by andi

convert all remaining jobs to use the new PipelineThreadJob

17:17 Changeset [1948] by andi

adding a PipelineThreadJob class, which provides a

void ...

17:09 Ticket #231 (Remove MiddlePhaseJobCreator or rewrite large parts of it) created by andi
With the introduction of the DetectorDeformTNG framework the …
16:05 Changeset [1947] by andi

some documentation

15:49 Changeset [1946] by marc

little corrections/extensions to andis description

... i think this can ...

15:46 Changeset [1945] by andi

cosmetci

15:45 Changeset [1944] by andi

provide setDetectorDeformManager()

15:11 Ticket #230 (Remove CollisionPair::voloi) created by andi
Currently CollisionPair contains a VolumeOfInterest object, which is a …
14:54 Changeset [1943] by andi

- Adding a World pointer to DetectorDeformTNGManager - Implementing ...

14:52 Changeset [1942] by andi

typo

14:50 Changeset [1941] by andi

delay creation of ogre nodes for bounding volumes until ...

13:49 Changeset [1940] by andi

additional documentation for SurfaceHierarchyCreator.

@marc: please have ...

12:55 Ticket #208 (Create a HowTo / Quickstart document) closed by horst
fixed
01:09 Changeset [1939] by horst

Removed unnecessary line in the CMakeLists.txt of the documentation. Added ...

10/24/07:

23:54 Changeset [1938] by joshua

More cosmetics.

23:47 Changeset [1937] by joshua

Cosmetics.

23:15 Changeset [1936] by horst

Corrected the apidoc build target now the resources are copied ...

22:58 Changeset [1935] by marcy

commented out one test that could not work with our current implementation

21:21 Changeset [1934] by andi

Adding DetectorDeformTNG, which is going to replace the current ...

21:11 Changeset [1933] by andi

adding a try .. catch block around the "new World", so that we dont crash ...

20:47 Changeset [1932] by joshua

Increased brightness.

19:50 Changeset [1931] by joshua

Textured boxes, finally!

18:30 Changeset [1930] by andi

support for textures on normal dcollide::Box objects

currently disabled ...

18:27 Changeset [1929] by andi

dont allow calling generateMesh() twice

18:27 Changeset [1928] by andi

support for non-texel sharing

18:19 Changeset [1927] by martin

undid an unimportant rename to make the testapp run again i got no time ...

18:06 Ticket #213 (Rename the octree components) closed by martin
fixed: (In [1926]) renamed octree to hierarchical grid this closes #213
18:06 Changeset [1926] by martin

renamed octree to hierarchical grid this closes #213

17:43 Changeset [1925] by max

BUGFIX: increaseWorldSize() now increases when Min >= Max, not only when ...

17:17 Changeset [1924] by max

fixed some broadphasecollisiontest failures, now only 1 is still failing.

16:23 Changeset [1923] by marc

gut dann nehm ich sie wieder raus ... :O)

ist im grunde da egal was du da ...

16:09 Changeset [1922] by marc

Made a Texture for our boxes! :O)

Andi, you said you would get it to ...

15:33 Changeset [1921] by martin

added a test to creategrid if all proxies fit into the newly created ...

14:53 Changeset [1920] by max

BUGFIX in world.cpp: increase mNumberOfTopLevelProxies before adding Proxy ...

14:08 Changeset [1919] by andi

this was not yet meant to go to svn

14:03 Changeset [1918] by andi

preparing for a new detectordeform design (which is still work in ...

14:00 Changeset [1917] by andi

- removing an unused variable -> as a consequence: removing an unsupported ...

13:38 Changeset [1916] by andi

fix indentation

13:34 Changeset [1915] by andi

some cosmetics: - triangle -> triangleIt

  • adding a separate Triangle* ...
00:29 Changeset [1914] by andi

re-adding the #warnings about uninitialized values

@gregor: your last ...

00:11 Changeset [1913] by martin

after tracking the control flow of increaseworldsize, i came to the ...

00:01 Ticket #229 (BroadPhase cppunit bug) created by andi
In broadphasecollisionstest.cpp, around line 252,253: …

10/23/07:

23:58 Changeset [1912] by andi

adding a #warning about a broadphase cppunit bug

22:14 Changeset [1911] by andi

dont create a proxy or a NULL mesh

22:14 Changeset [1910] by andi

cosmetic

21:47 Changeset [1909] by max

HOTFIX for BroadPhaseOctree::addProxyForUpdate()

now we simply call ...

21:08 Changeset [1908] by andi

- adding a few more sanity checks to checkTreeConsistency().

...

21:03 Changeset [1907] by andi

make getParent() const

20:52 Ticket #228 (BuildBot: dont send mails on "Stale NFS file handle" errors) created by andi
The buildbot sends out an error mail whenever a compilation fails. However …
19:50 Changeset [1906] by andi

oops forgot to add the two broadphase tests to CMakeLists.txt

15:45 Changeset [1905] by max

removed docu of getDeformableMiddlePhaseCollisions()

15:06 Changeset [1904] by max

made the links into the API working again.

10:24 Changeset [1903] by max

corrections,more DEBUG OUTPUT

09:56 Changeset [1902] by max

disabled lazy updates for Box::vertexCoordinates

00:11 Changeset [1901] by horst

Added the new texture files to svn:ignore and let make install copy the ...

10/22/07:

21:55 Ticket #227 (Cylinder doc) created by gregor
Need to mention the position of the base point (center of the bottom …
21:52 Ticket #226 (describe effect of worldsize) created by gregor
we need a short description in the following places - World …
21:49 Ticket #225 (Asci-art in html APIDOC) created by gregor
Art is broken atm. We need to use a monospaced font for these sections, …
21:08 Changeset [1900] by horst

Now it's possible to compile the installer script under Unix based systems ...

19:51 Ticket #161 (Fix the massive logging problem of the BuildBot master) closed by horst
fixed: thx for changing the configs!
18:54 Changeset [1899] by marc

little correction ...

- debug-output behind a break-statement makes no ...

18:39 Changeset [1898] by andi

- mState -> mMatrix, mPreviousState -> mPreviousMatrix - adding a ...

17:50 Changeset [1897] by marc

added a method "findAndProcessGaps_debug"

Andi if you could have a look ...

17:09 Changeset [1896] by max

debug output

15:26 Changeset [1895] by horst

Corrected the shared library problem for Unix based systems as commented ...

13:37 Changeset [1894] by andi

less includes and adding a comment on VolumeOfInterest

03:23 Changeset [1893] by horst

Now also the shared variant of our library is builded and installed to ...

02:21 Changeset [1892] by horst

The standard tasks for the Windows installer are now finished, the more ...

00:39 Changeset [1891] by horst

Renamed 'installer' directory to 'release'. Copied the source release ...

00:32 Changeset [1890] by horst

Small correction in the install scripts. Now the headers are copied to an ...

00:00 Milestone 0.0.4 alpha completed

What we will achieve for this milestone:

  • Broadphase
    • Bug ...

10/21/07:

23:32 Changeset [1889] by horst

Temporary workaround for the WorldCollision operator = problem.

18:14 Changeset [1888] by andi

adding a release script

17:19 Changeset [1887] by gregor

some passages reformulated, some more \refs and links.

16:05 Changeset [1886] by max

corrected some mistakes and added a line about the proxy hierarchy, thanks ...

15:57 Changeset [1885] by andi

check tree correctness in various scenarious

we make heavy use of ...

15:49 Changeset [1884] by max

cont. impl.

15:34 Changeset [1883] by andi

only leafs are allowed to have members

15:24 Changeset [1882] by gregor

fix copy-and-paste duplication

15:18 Changeset [1881] by andi

CPPUNIT_ASSERT(foo == bar) -> CPPUNIT_ASSERT_EQUAL(bar, foo)

this gives ...

15:10 Ticket #224 (Fix BroadPhaseCollisionsTest::testGrow()) created by andi
It really is annoying that the tests always fail because of that test. It …
14:17 Changeset [1880] by andi

adding custom test classes for bruteforce and octree broadphase. currently ...

14:10 Changeset [1879] by max

updated my other version of Set. completely new approach: Using BTree as ...

13:51 Changeset [1878] by max

more doxygen comments

13:37 Changeset [1877] by max

corrections

13:10 Changeset [1876] by max

First draft of howto. I don't like the layout very much, can someone tell ...

12:43 Ticket #41 (check if cegui and ogre can load images) closed by andi
wontfix
12:42 Changeset [1875] by andi

- warning() -> debug() - adding a #ifdef SURFACEHIERARCHY_DEBUG around all ...

11:46 Ticket #193 (Feature: getAllCollisionsWith(Proxy* proxy)) closed by max
fixed: (In [1874]) finished implementation of getAllCollisionsWith(Proxy* proxy) …
11:46 Changeset [1874] by max

finished implementation of getAllCollisionsWith(Proxy* proxy) ...

01:43 Changeset [1873] by andi

make the object number unique even among multibe OgreSceneObjectFactory ...

01:36 Changeset [1872] by andi

trying to make FPS labels clearer and more useful: - adding a "complete ...

10/20/07:

13:09 Changeset [1871] by gregor

some function descriptions extended. cosmetics (newlines, ...

11:51 Ticket #223 (CPP Unit Test for BoxBox collisions) created by gregor
The RotatingBoxScene and the BroadphaseKillerScene show that there is …
00:16 Changeset [1870] by andi

adding a comment about a (probably) obsolete method

00:02 Ticket #211 (Extend the demo application with support for textures) closed by andi
fixed: Implemented in svn.

10/19/07:

23:56 Changeset [1869] by andi

- use dcollide::Exception at some points (i'm too lazy to convert ...

23:50 Changeset [1868] by andi

adding a TextureInformation class which may be used by the modelloaders ...

21:11 Ticket #214 (Add multi threading support to the SpatialHash) closed by frederick
fixed: This has been achieved, althoung some testing/debugging is still needed.
21:07 Ticket #222 (Debugging, Testing, Refactoring of the SpatialHash) created by frederick
The code has undergone many changes from the initial design, especially …
21:02 Ticket #221 (Redesign the detectordeform interface) created by frederick
Time has overcome our initial design of the interface. -The spatialhash …
20:50 Ticket #220 (Rework documentation of the SpatialHash) created by frederick
The documentation of the SpatialHash is fragmentary by now. Add a …
20:48 Ticket #169 (Speedup the SpatialHash implementation) closed by frederick
fixed: The problem has been adressed in several ways: -The paper has been …
20:28 Changeset [1867] by frederick

Renamed define to SPATIALHASH_TRIANGLES_PER_JOBS, which is more ...

20:10 Changeset [1866] by frederick

Multithreading is enabled for the spatialhash -Added constant ...

19:35 Changeset [1865] by andi

adding a "pipeline time" label and display "not available" ...

19:17 Changeset [1864] by andi

when one proxy is deformable, _both_ must be checked

19:14 Changeset [1863] by andi

apparently self-collisions are broken atm

19:13 Changeset [1862] by andi

convince the spatialhash to use deformable proxies _only_

18:54 Changeset [1861] by andi

use a "Pipeline" Timing event, instead of BroadPhase, MiddlePhase ...

18:47 Changeset [1860] by andi

running time of rigid and deformable middlephase can not measured ...

15:41 Changeset [1859] by horst

Further work on the windows setup based on nsis, refs #205.

12:27 Changeset [1858] by joshua

Minimal cosmetical update, which references #210.

12:22 Changeset [1857] by horst

Added further tests for the BoundingSphere::mergeWith and corrected a ...

01:15 Changeset [1856] by horst

Added a test class for the BoundingSphere::mergeWith method.

It seems ...

10/18/07:

13:41 Changeset [1855] by gregor

some paragraphs rewritten, some typos corrected made link to ...

12:29 Ticket #212 (Rename getAllCollisions()) closed by gregor
fixed: done in [1854]
12:29 Changeset [1854] by gregor

renamed World::getAllCollisions() and ...

09:43 Ticket #219 (API-Documentation in IE (6) broken) closed by joshua
fixed: This is fixed with [1853].
09:38 Changeset [1853] by joshua

Fixed stylesheet for that retarded Microsoft browser, references #210.

06:52 Changeset [1852] by andi

fixing some compiler warnings

10/17/07:

19:31 Changeset [1851] by marc

never think you've found every bug ...

  • corrected an iterator
17:57 Changeset [1850] by max

now broadphasetest also checks getAllCollisionsWith. My first impression: ...

17:27 Changeset [1849] by max

changed mainpage to also point to the HOWTO added file for howto-page, ...

17:21 Changeset [1848] by max

finished work on getAllCollisionsWith(Proxy). - getAllCollisionsWith() ...

16:19 Ticket #219 (API-Documentation in IE (6) broken) created by joshua
As always IE is causing problems.
15:28 Changeset [1847] by andi

moving initialization of BroadPhase::mType to BroadPhase::BroadPhase(). ...

15:24 Ticket #218 (SurfaceHierarchy algorithm crashes sometimes under windows) closed by marc
fixed: fixed - look at commit #1844
15:24 Changeset [1846] by andi

unneeded includes

15:23 Changeset [1845] by andi

grmbl

15:23 Changeset [1844] by marc

little changes to the code so that the surfacehierarchy shouldn't crash ...

15:23 Changeset [1843] by andi

- docs for particular BroadPhase::init() - the BruteForce BroadPhase does ...

14:41 Changeset [1842] by joshua

Color correction to improve visibility of hyperlinks in sourcecode (refs ...

14:36 Ticket #210 (Theme for the Doxygen documentation) closed by joshua
fixed: (In [1841]) Created first draft for a doxygen theme and updated CMakeList …
14:36 Changeset [1841] by joshua

Created first draft for a doxygen theme and updated CMakeList as ...

13:21 Ticket #218 (SurfaceHierarchy algorithm crashes sometimes under windows) created by horst
Every once a while the surface hierarchy algorithm crashes when I start …
11:44 Changeset [1840] by marc

further size adjustment

11:18 Changeset [1839] by marc

- core-Algo now perfectly works as intended! ;O) - more advances and ...

10/16/07:

19:36 Changeset [1838] by joshua

Forget to update the declaration.

19:34 Changeset [1837] by joshua

It works this way as well...

19:31 Changeset [1836] by joshua

On some systems (mainly BSD, including Darwin) size_t is not the same as ...

19:14 Ticket #217 (Detect triangle edge - sphere collisions) created by horst
collisions should be detected even when a sphere collides with an triangle …
19:13 Ticket #216 (Remove all unnecessary output of the CppUnit tests) created by horst
Currently the CppUnit tests outputs a lot of crap which isn't interesting …
19:10 Ticket #215 (Make the CppUnit tests pass) created by horst
All CppUnit tests should run without errors, either the tests or our …
19:07 Ticket #214 (Add multi threading support to the SpatialHash) created by horst
As first deformable collisiond etection algorithm should the SpatialHash …
19:05 Ticket #213 (Rename the octree components) created by horst
As the 'octree' isn't any more a octree it should be renamed to a more …
19:03 Ticket #212 (Rename getAllCollisions()) created by horst
As the name getAllCollisions() is really confusing in view of its …
19:01 Ticket #211 (Extend the demo application with support for textures) created by horst
Just for better looking we should add textures at least to the helicopter …
18:58 Ticket #210 (Theme for the Doxygen documentation) created by horst
The standard Doxygen theme which is currently in use for our documentation …
18:55 Ticket #209 (Create a guide for setting up a developing environement under Windows) created by horst
As we require some more or less complicate steps to get a Microsoft …
18:51 Ticket #208 (Create a HowTo / Quickstart document) created by horst
Max supposed to create a small introduction to d-collide which explains …
18:48 Ticket #207 (Create a CEGUI Theme) created by horst
As we actually use an CEGUI theme for our demo application which we can't …
18:35 Changeset [1835] by horst

Forgotten license text, still refs #205.

18:34 Changeset [1834] by horst

First work on a Windows installer, which references #205.

18:32 Ticket #206 (Create Mac Framework) created by horst
According to ticket #186 a Mac framework should be created for d-collide.
18:29 Ticket #205 (Create Windows Setup (NSIS)) created by horst
Acording to ticket #186 a windows installer should be created (created …
16:48 Changeset [1833] by max

extended all necessary parts of the broadphase to handle collisions with ...

15:36 Changeset [1832] by andi

Implementing an allocation pool for BroadPhaseOctreeJob2.

Interestingly ...

15:28 Changeset [1831] by andi

allow multiple calls to setJobCollection() with the same collection.

this ...

14:33 Changeset [1830] by andi

- add a worldsize to the scene

the size is _much_ too large. it is meant ...

13:45 Changeset [1829] by andi

not needed anymore

10:22 Changeset [1828] by max

solved the "mytest"-problem for broadphasetest: it is now documented quite ...

00:12 Ticket #80 (box-box collisions) reopened by horst
This algorithms doesn't seem to produce correct narrow phase results. I …

10/15/07:

22:09 Changeset [1827] by andi

call allJobsCompleted() in setAllJobsAreAdded() only if the collection is ...

22:08 Changeset [1826] by andi

removing mMiddlePhaseAfterBroadPhaseJobCollection - we dont use it and it ...

20:55 Changeset [1825] by marc

adjusted the scale of the model for easier nevigation in the scene ...

20:54 Changeset [1824] by marc

more debugging and some extensions which make the order of the spheres ...

20:43 Changeset [1823] by andi

seriously, who would duplicate > 100 lines just to change a single (!!) ...

20:06 Changeset [1822] by andi

split phase one and phase two of the spatialhash into different ...

20:05 Changeset [1821] by andi

making setJobCompleted() virtual, so we can overwrite it in derived ...

19:39 Changeset [1820] by andi

finalize spatialhash integration into the pipeline

17:10 Changeset [1819] by max

added part of a method that can remove proxy from one or all grids.

10/14/07:

21:01 Changeset [1818] by max

- added another version of set (set2.h). This is unused, does not work

...

10/13/07:

18:31 Ticket #204 ("online" updates or as close to it as it gets) created by martin
implement a slim version of the update function. since it was originally …
17:13 Changeset [1817] by frederick

Ups sorry - will compile again =)

16:03 Changeset [1816] by frederick

1) Fixed a mistake, forgot to clear list of meshes every frame

15:45 Changeset [1815] by frederick

Okay pipelining should work in theory (ehhm well that means untesting)

It ...

13:20 Changeset [1814] by frederick

-Working to enable pipelining for the spatialhash -The hash is completely ...

01:35 Changeset [1813] by horst

corrected last warnings, on my system the 'seminarband' now compiles ...

00:00 Milestone Seminarband completed

Die gesammelten Ausarbeitungen zu den Vorträgen der ...

10/12/07:

20:32 Changeset [1812] by marc

Korrekturen und Verweise auf Quellen eingefügt

20:31 Changeset [1811] by marc

Zwei weitere Quellen eingefügt , eine Quelle überarbeitet ...

16:51 Changeset [1810] by marc

little correction to the GapDummy function

15:57 Changeset [1809] by andi

replacing dcollide::Set by std::set. this improves performance ...

15:54 Changeset [1808] by andi

adding a broadphase performance test.

this test is primarily meant to ...

14:50 Changeset [1807] by andi

adding a MyDCollideODEGeom class, which implements MyODEGeom.

this class ...

10/11/07:

17:42 Changeset [1806] by martin

activated the reusable set for merge apparently the segfault has been ...

16:43 Changeset [1805] by marc

... little correction

16:41 Changeset [1804] by marcy

now the deformableScene uses the deformableSurfaceHierachy Algorithm looks ...

16:39 Changeset [1803] by marc

more debug-code ...

16:39 Ticket #197 (Create an ASCIIart grafic for the cylinder documentation) closed by martin
fixed: (In [1802]) added an ascii art for the cylinder this closes #197
16:39 Changeset [1802] by martin

added an ascii art for the cylinder this closes #197

16:02 Changeset [1801] by andi

remove the grid from all of its proxies on destruction

this is a ...

15:32 Changeset [1800] by andi

- moving the ODE functions that we replaced to odewrapper.cpp - adding a ...

14:46 Changeset [1799] by andi

- adding a deformablespherescene binary - removing the twohelicopters ...

14:45 Ticket #203 (rotation matrices problem) created by gregor
the RotatingBox scene hints to some problems with our rotation matrices. …
14:39 Ticket #40 (implementation of Mesh::deform function) closed by horst
fixed: Sebastian told me in a mail that variant no. 1 of Mesh::deform is …
14:31 Changeset [1798] by martin

fixed a bug in splittochildren needs to be tested

14:23 Changeset [1797] by gregor

ooops, that one should not go into the repository ...

14:10 Changeset [1796] by gregor

moved odewrapper code into the ode library and replaced the existing ...

14:07 Changeset [1795] by gregor

use stable addBroadphaseJob method do not use fileIO-broadphase output

13:27 Changeset [1794] by max

more debugging

02:06 Changeset [1793] by andi

- implementing Kdop::adjustToSphere()

also adding a cppunit test for ...

01:02 Ticket #202 (F100: Undo time steps) created by horst
As documented in our specification we must provide a function which …
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