Fast and Accurate Collision Detection

D-Collide is a real-time collision detection library aimed at performance and accuracy, that supports rigid objects as well as deformables - such as cloth - including self-collision detection.

First Release!

We're proud to announce the first official release of the D-Collide library.

Work in Progress

D-Collide is being developed within the scope of a project group (PG 510) at LS VII, Department of Computer Science at the University of Dortmund.

Planned Features

We're planning to provide the following core functionality (partly done):